Showing posts with label fire. Show all posts
Showing posts with label fire. Show all posts

Wednesday, January 15, 2014

New game published : Fire !

Fire game has been published !

It's a simple game described in a series of tutorials.
The engine is very simple and all code is about

The game runs at 640x480, 4096 colors 60fps. Here is a record of the simulator running under linux.

Code, Graphics by makapuf

To compile it you'll need embedded-gcc and python (image to C scripts)
The .bin file is 136k, available on github (as well as the source & graphics) ; upload to bitbox using SWD interface by example.



The game is currently made for bitbox rev1 (but as all games, will be adapted to rev2).



Tuesday, October 8, 2013

Tutorial : blitting graphics

(this is the second part of the tutorial about making a Fire game for the bitbox)

If you need basic information about writing software for the bitbox console, please read this introductory tutorial 

Saturday, October 5, 2013

Tutorial : Creating a small game from scratch : game logic

Hello all !

In order to let people know about the process of making a game for bitbox (or a toy 2D Game in general, this post will have very few specifics to bitbox, next ones will be more involved) , I'll blog a few times to show you that in detail.

The game will consist in a bunch of people jumping out of a building on fire, and a team of two firemen who will make them bounce to the ambulance. It'll be programmed in C99, without any complex techniques.

Sounds familiar ?